Selected Product: | Essential ActionScript 3.0 (Essential) Paperback Author: Colin Moock Publisher: Adobe Dev Library Release Date: June 2007 ISBN-10: 0596526946 ISBN-13: 9780596526948 List Price: £38.99 Average Customer Rating: | | ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers ISBN-10: 0596526954 ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) ISBN-10: 0596528469 Foundation ActionScript 3 Animation: Making Things Move! ISBN-10: 1590597915 Learning ActionScript 3.0 (A Beginner's Guide) ISBN-10: 059652787X Advanced Actionscript 3 with Design Patterns ISBN-10: 0321426568 |
To use our price comparison to get the cheapest price, please click on the "Find the Cheapest Price" button located above for Essential ActionScript 3.0 (Essential) by Colin Moock (ISBN-10: 0596526946, ISBN-13: 9780596526948). At this time we have not yet written a review for Essential ActionScript 3.0 (Essential) by Colin Moock (ISBN-10: 0596526946, ISBN-13: 9780596526948). Please continue to keep checking back to this page as we are constantly adding reviews. Summaries and Customer Reviews are supplied by Amazon.com This should ship with Flash.. | Customer Rating: | This will only be a short review as I haven't actually finished the book yet!
- If you're a newbie to AS3: Buy it - If you're an intermediate developer: Buy it - If you've used AS2 before: Buy it
In short, it really is essential. Don't let the subject matter put you off. This book explains not only the how, but the why - something which many books with a similar aim often fail to do.
For example, I never realised there were two modes for the AS3 compiler. I had encountered but never used the [...rest] parameter, as it hadn't been explained properly.
This book will fill in the gaps in your knowledge. It covers AS3 completely. The only thing missing here is some really good workarounds for the Flash Player 9 memory leak issue, but that particular bug was not fully appreciated when this book was written.
Hands down brilliant! | A great 'user manual' for actoinscript 3 | Customer Rating: | This is indeed a carefully prepared,well written book for people who want to work with actionscript 3. I already have some experience with both Flash 8 and actionscript 2 before reading this. But I can see that the author has taken the trouble to make sure that people who are completely new to programing will be comfortable with this book. Lot's of authors just promise 'this book assumes no prior knowledge' in the preface and by the time you reach chapter 1 the promise is broken. But this is one of those rare tech books where the author keeps the promise. But that doesn't mean it is just a beginner's 'quick start' guide. Although I have flash and AS 2 experience (and lots of programing experience with Java etc - and as a result I ended up skimming through quite a lot of stuff) this was a very useful guide to help me get started with Action script 3. I would recommend it for anyone who wants to work with AS3. But if you already have some programing experience and don't have the patience to sit and read for long then the Actionscript 3 cookbook (Joey Lott ) may give you a faster start. It uses a purely 'hands on' approach from the start. So that may be worth a look especially if you don't need a detailed introduction to programing. But it might be a tough job choosing between the two books. I am using them both and if you have the money that's what I would suggest - buy them both! | The "missing manual" on Flash | Customer Rating: | One of the things that makes me laugh (and cry) about Adobe's official documentation for their Flex 2 product is that it implicitly assumes that the reader is familiar with Flash. Given that Flex is supposed to be a development environment targeted at traditional developers (familiar with Eclipse and source code control and the like), you'd think that it would be a fair assumption that at least a significant share of the readers of the Flex 2 doc set would be Java, C++ or C# programmers who are keen to build rich clients in Flex.
I guess that other newcomers to Flash will probably have the same frustrating time as I did trying to figure out how (and when) the AVM2 dispatches mouse, focus and keyboard events, how the display list is managed, how to refer to the properties of a symbol instance created with Flash CS3, and how to draw lines and shapes etc...
This book is the essential "missing manual" on the AVM for developers who don't have a strong Flash background. Chapter 29, for example, is the perfect introduction to the Flash CS3 IDE. |
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